Cycrox
Details
Neurotoxins
Water Synthesizer
B
Base Stats
HP |
73 |
STAMINA |
62 |
SPEED |
48 |
ATTACK |
54 |
DEFENSE |
61 |
SP ATTACK |
75 |
SP DEFENSE |
71 |
Overview
Cycrox is a strange Tem with two powerful traits but a rather erratic technique pool which it struggles to fully utilize all at once. Cycrox's primary special STAB moves are Harmful Microwaves, Digithreat and Wastewater, which utilize different offensive stats. Depending on trait, Digithreat can be redundant, and Harmful Microwaves is nice but doesn't move especially fast due to Cycrox's low base speed. Its fourth movelot does offer support options such as Strangle or Slime, and the Water Synthesizer trait allows it to heal when struck with a Water attack, which may serve slower and water-weak teams well. Neurotoxin's Doom status on poison can be tempting, especially on teams that stack defensive buffs. This means Cycrox can do many interesting things, but not in an overtly compelling way. This leads to Cycrox being an unusual but reliable choice, as long as the choice to add it to the team was educated.
CYCROX BASIC BUILD
by East_25
Updated as of Patch 1.3
Trait & Items
Water Synthesizer
Techniques
Venom Spread
Harmful Microwaves
Wastewater
Restore
TVs
|
Base |
TV |
Total |
HP |
73 |
497 |
456 |
STAMINA |
62 |
0 |
61 |
SPEED |
48 |
0 |
141 |
ATTACK |
54 |
1 |
152 |
DEFENSE |
61 |
2 |
164 |
SP ATTACK |
75 |
498 |
287 |
SP DEFENSE |
71 |
2 |
181 |
Description
(1.3 DUKE'S NOTES - HUGE JUMPSCARE HERE SEEING I HAVE TWO CYCROX GUIDES, I'M NOT REALLY SURE HOW THIS HAPPENED. YEAH THIS THING PRETTY BAD)
Water Synth Cycrox is the more offensively-oriented brother of Neurotoxins Cycrox. While that sentence is weird to read out loud, bear with me here - Cycrox's defensive typing is much improve with water absorbption, and digital attacks cannot be resisted easily.
Cycrox can take advantage of Morale-Boosting Whip or Heavy Armor to shift speeds around to land Venom Spread. While this is not particularly powerful in a meta where Toxics and Bait are quite strong, it can be useful in lategame scenarios if the combo is maintained. In the meantime, Harmful Microwaves is good coverage, and Wastewater deals some true damage on turn 1. On bulkier teams, Wastewater can be dropped for Paralyzing Poison to confirm Vspreads.
Fast applicants of toxic ticks are good partners for this Cycrox, as well as tems that can threaten out toxic tems, like Volarend or Tulcan. Digi tems can also help give microwave synergy as well.
CYCROX BASIC BUILD
by East_25
Updated as of Patch 1.3
Trait & Items
Neurotoxins
Techniques
Wastewater
Strangle
Digithreat
Harmful Microwaves
TVs
|
Base |
TV |
Total |
HP |
73 |
498 |
457 |
STAMINA |
62 |
0 |
61 |
SPEED |
48 |
2 |
142 |
ATTACK |
54 |
1 |
152 |
DEFENSE |
61 |
292 |
222 |
SP ATTACK |
75 |
0 |
187 |
SP DEFENSE |
71 |
207 |
222 |
Description
(1.3 - UHHH YEAH I DUNNO LIKE - THIS THING IS PRETTY AWFUL BUT THE DUKE DOESN'T HIDE GUIDES FEAST YOUR EYES ON MEDIOCRITY PERSONIFIED)
Neurotoxins Cycrox seeks to play out games over 15-20 turns, slowly scoring kills or making opponents waste turns with the Doom status, and using Strangle to further deplete opposing resources. Against lineups that lack the ability to clear Doom, or healing to deal with lost turns, Cycrox can be a potent threat. Unfortunately, both of these things are commonplace in the current 0.9.4 patch with Bait, Mom's Lunch, Sacrifice, and Purgation all seeing regular play.
Cycrox should be as tanky as possible, and adding in one or two synergies for Digithreat helps it accelerate its timeline to KO opponents. Setup tems that appreciate having extra turns to work with can also take advantage of Strangle and Restore.
Kinu is a good partner for bulky Digithreaters and Cycrox is no exception. Valiar can also make a good partner for Cycrox if you have a particular interest in neither player doing much.